A process of design and production of Virtual Reality Learning Environments

Abstract : Facilitating human learning is one of the uses of virtual reality (VR). Users interact within original and dynamic situations of learning in an integrated learning environment called Virtual Reality Learning Environment (VRLE). Nevertheless, the design of these environments is still considered as a complex task. We intend to study and propose technical and methodological solutions to help teachers to design (adapt or reuse) their pedagogical situation with a scenario-based approach and to operationalize it in a VR learning environment. In this work, we defined a design process allowing teachers to generate their VRLE. Then, we instantiated the proposed design process with a peda-gogical situation as an illustrated example.
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https://hal-univ-lemans.archives-ouvertes.fr/hal-01882158
Contributeur : Lahcen Oubahssi <>
Soumis le : mercredi 26 septembre 2018 - 16:08:21
Dernière modification le : vendredi 10 mai 2019 - 01:41:50
Document(s) archivé(s) le : jeudi 27 décembre 2018 - 14:50:10

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ICL18-final-1.pdf
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  • HAL Id : hal-01882158, version 1

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Lahcen Oubahssi, Oussema Mahdi, Claudine Piau-Toffolon, Sébastien Iksal. A process of design and production of Virtual Reality Learning Environments. International Conference on Collaborative Learning (ICL 2018), Sep 2018, Kos Island, Greece. pp. 1007-1018. ⟨hal-01882158⟩

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