E. Cazeaux, F. Devillers, C. Saint-romas, B. Arnaldi, E. Maffre et al., Giat Virtual Training : formation à la maintenance, 2005.

L. Oubahssi and C. Piau-toffolon, Virtual Learning Environment Design in the Context of Orientation Skills Acquisition for LUSI Class, 10th International Conference on Computer Supported Education, pp.47-58, 2018.
URL : https://hal.archives-ouvertes.fr/hal-01707205

T. A. Mikropoulos and A. Natsis, Educational virtual environments: A ten-year review of empirical research, Computers & Education, vol.56, issue.3, pp.769-780, 1999.

N. Marion, R. Querrec, and P. Chevaillier, Integrating Knowledge from Virtual Reality Environments to Learning Scenario Models-A Meta-modeling Approach, pp.254-259, 2009.

K. Carpentier and D. Lourdeaux, Generation of Learning Situations According to the Learner's Profile Within a Virtual Environment, Communications in Computer and Information Science, pp.245-260, 2014.
URL : https://hal.archives-ouvertes.fr/hal-01096003

S. Bennett, S. Agostinho, and L. Lockyer, The process of designing for learning: understanding university teachers design work. Educational Technology Research and Development, vol.65, pp.125-145, 2017.

T. Trinh, R. Querrec, P. De-loor, and P. Chevaillier, Ensuring semantic spatial constraints in virtual environments using UML/OCL VRST '10, pp.219-226, 2010.

D. Mellet-d'huart, De l'intention à l'attention : contributions à une démarche de conception d'environnements virtuels pour apprendre à partir d'un modèle de l'(én)action, 2004.

C. J. Chen, S. C. Toh, and W. M. Fauzy, The Theoretical Framework for Designing Desktop Virtual Reality-Based Learning Environments, Association for the Advancement of Computing in Education, vol.15, pp.147-167, 2004.

C. J. Chen and C. S. Teh, Enhancing an Instructional Design Model for Virtual RealityBased Learning, Australasian Journal of Educational Technology, issue.5, p.29, 2013.

L. T. Ritz, Teaching with CAVE virtual reality systems: Instructional design strategies that promote adequate cognitive load for learners. SMTC Plan B Papers, p.5, 2015.

N. Marion, Modélisation de scénarios pédagogiques pour les environnements de réalité virtuelle d'apprentissage humain, 2010.

C. Buche, R. Querrec, P. De-loor, and P. Chevaillier, Mascaret: Pedagogical multiagents system for virtual environment for training, Journal of Distance Education Technologies, vol.4, issue.2, pp.41-61, 2004.
URL : https://hal.archives-ouvertes.fr/hal-00610857

M. Fahim, A. Jakimi, and L. El-bermi, Pedagogical Scenarization for Virtual Environments for Training: Towards Genericity, Coherence and Adaptivity, International Journal of Advanced Engineering Research and Science, vol.3, issue.12, pp.96-103, 2016.

F. Le-corre, C. Hoareau, F. Ganier, C. Buche, and R. Querrec, A Pedagogical Scenario Language for Virtual Environment for Learning based on UML Meta-model. Application to Blood Analysis Instrument, Proceedings of the 6th International Conference on Computer Supported Education (CSEDU), pp.301-308, 2014.
URL : https://hal.archives-ouvertes.fr/hal-00976104

C. Buche, C. Bossard, R. Querrec, and P. Chevaillier, PEGASE: A generic and adaptable intelligent system for virtual reality learning environments, International Journal of Virtual Reality, vol.9, issue.2, pp.73-85, 2010.
URL : https://hal.archives-ouvertes.fr/hal-00783686

P. Goodyear, Teaching as design. HERDSA Review of Higher Education, pp.27-50, 2015.

V. Lanquepin, K. Carpentier, D. Lourdeaux, M. Lhommet, C. Barot et al., HUMANS: a HUman Models based Artificial eNvironments software platform, pp.59-68, 2013.
URL : https://hal.archives-ouvertes.fr/hal-00873383

S. Gerbaud, N. Mollet, F. Ganier, B. Arnaldi, and J. Tisseau, GVT: a platform to create virtual environments for procedural training, Virtual Reality Conference, pp.476-481, 2008.
URL : https://hal.archives-ouvertes.fr/inria-00266625

N. E. Reno and U. ,

N. Mollet, B. Z. Arnaldi, R. Pan, H. Aylett, X. Diener et al., Storytelling in Virtual Reality for Training, Technologies for E-Learning and Digital Entertainment, pp.334-347, 2006.
URL : https://hal.archives-ouvertes.fr/inria-00475584

A. Abedmouleh, L. Oubahssi, P. Laforcade, and C. Choquet, An Analysis Process for Identifying and Formalizing LMS Instructional Language. ICSOFT, pp.218-223, 2012.
URL : https://hal.archives-ouvertes.fr/hal-01433491

C. Choquet, Ingénierie et réingénierie des EIAH : l'approche REDiM, 2007.

F. Henri, C. Compte, and B. Charlier, La scénarisation pédagogique dans tous ses débats, Revue Internationale des Technologies en Pédagogie Universitaire, vol.4, pp.14-24, 2007.

J. Pernin, Objets pédagogiques : unités d'apprentissage, activités ou ressources ? Sciences et Techniques Educatives, Hors série, pp.179-210, 2003.

M. Roussou, Learning by doing and learning through play: An exploration of interactivity in virtual environments for children, Computers in Entertainment, vol.2, p.10, 2004.

P. Fuchs, G. Moreau, and J. Burkhardt, Le traité de la réalité virtuelle Volume 2 -L'interfaçage : l'immersion et l'interaction en environnement virtuel, 2006.

G. Schlemminger, M. Roy, M. Veit, A. Capobianco, and G. Noeppel, Réalité virtuelle et jeux : de nouveaux outils pour des apprentissages plurilingues ? Education et sociétés plurilingues, vol.35, pp.29-41, 2013.

, Learning Objects Metadata Working Group, 2001.

C. Barot, Scénarisation d'environnements virtuels. Vers un équilibre entre contrôle, 2014.